
disease, poison, sickened and nausea effectsĭefensive Abilities squalid Weakness light sensitivity Init +2 Senses darkvision 60 ft., Perception -1, scentĪC 16, touch 12, flat-footed 14 (+2 Dex, +3 armor, +1 shield)įort +3, Ref +2, Will -1 +2 vs. A skaven with an Intelligence bonus can select from the following bonus languages: Abyssal, Aklo, Draconic, Common, Dwarven, Gnoll, Goblin, Orc, and Undercommon. Languages Skaven begin play speaking Queekish.

When attacking with a weapon, this becomes a secondary natural attack. Light Sensitivity A skaven takes a -1 penalty to attack rolls in bright lightīite A skaven gains a bite attack as a primary natural weapon that deals 1d4 points of damage. Squalid A skaven gains a +2 racial bonus on all saving throws against disease, poison and any spell or effect that causes the sickened or nauseated condition Scent A skaven gains scent, as per the universal monster quality

Medium size A skaven suffers no penalties and gains no benefits from its size Humanoid A skaven is a humanoid with the ratfolk subtype +2 Dex, +2 Con, -2 Wis Skavens are nimble and hardy, but reckless and cowardly Sixth post ASSASSINORUM CLADES! My favorite.A skaven does not have racial Hit Dice, and advances by character level.

Third post Apothecary monk archetype, Chaplains, and the Imperial Guard Veteran archetypeįourth post Assault space marine barbarian archetype and the Imperial Commissar fighter archetypeįifth post Psyker sorcerer archetype, Grey Knight warlock archetype, and Sisters of Battle monk archetype Second post the (shared) Resources party attribute, the Lucky Bastard feat, new martial weapons, new ranged weapons, new extremis weapons, power armor What are those first 10 hack posts about? Stuff for players!įirst post general rules, the Corruption ability score, new skills, a hit selection system, races, character backgrounds, the psyker feat. Last week I got more into the whole “reskin statblocks” bit for xenos and standard NPCs (along with some Space Marine statblocks) and today got back into the technology side of things. I've forgotten to update this thread but the series has carried on! We have finally caught up to my backlog and from here on out it's monster statblocks every week for the Warhammer 40k D&D 5E Hack!
